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  <title>YASEP news</title>
  <link>http://news.yasep.org/</link>
  <atom:link href="http://news.yasep.org:82/feed/rss2" rel="self" type="application/rss+xml"/>
  <description>Ongoing efforts in the YASEP project : VHDL, JavaScript, Instruction Set Architecture design, embedded computers... and freedom to design !</description>
  <language>en</language>
  <pubDate>Mon, 09 Jan 2012 19:08:41 +0100</pubDate>
  <copyright></copyright>
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  <item>
    <title>A YASEP assembler in C by DeforaOS</title>
    <link>http://news.yasep.org/post/2011/11/28/A-YASEP-assembler-in-C-by-DeforaOS</link>
    <guid isPermaLink="false">urn:md5:f7fb3f0ff15a668e9860c458a780a6d6</guid>
    <pubDate>Mon, 28 Nov 2011 09:54:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
            
    <description>    &lt;p&gt;Today, khorben from DeforaOS, sent me a surprise : this screenshot !&lt;/p&gt;
&lt;a href=&quot;http://ygdes.com/%7Ewhygee/gdeasm.png&quot;&gt;&lt;img alt=&quot;defora disassembler screenshot&quot; src=&quot;http://ygdes.com/%7Ewhygee/gdeasm.png&quot; width=&quot;100%&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;He is implementing his &lt;a hreflang=&quot;en&quot; href=&quot;http://www.defora.org/os/project/15/asm&quot;&gt;assembler/disassembler&lt;/a&gt; in C for
his operating system project. A &lt;a hreflang=&quot;en&quot; href=&quot;http://www.defora.org/os/project/download/3592/Coder&quot;&gt;graphic interface&lt;/a&gt; is
also available, among the many features in development ! In parallel, I
implement some features in the YGWM interface that &lt;a hreflang=&quot;en&quot; href=&quot;http://ygdes.com/%7Ewhygee/yasep2011/#%21def/asm&quot;&gt;synthesise and export&lt;/a&gt;
the relevant informations needed by his assembler. In the end we'll both have
the tools to create a full working and autonomous system :-)&lt;/p&gt;
&lt;p&gt;Thanks again for the screenshot !&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Register Parking</title>
    <link>http://news.yasep.org/post/2011/11/08/Register-Parking</link>
    <guid isPermaLink="false">urn:md5:ead0fee21109a7c26e309c07406c8772</guid>
    <pubDate>Tue, 08 Nov 2011 16:29:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Architecture</category>
            
    <description>    &lt;p&gt;As the YASEP architecture specifies, there are 5 normal registers (R1-R5)
and 5 pairs of data/address registers  (A1-D1, A2-D2...) and it's quite
difficult to find the right balance between both : each application and
approach requires a different optimal number of registers.&lt;/p&gt;
&lt;p&gt;When more registers are needed (if you need R6 or R7) then you could assign
them to D1 and D2 for example. However you have to set A1 and A2 to a safe
location otherwise chaos could propagate in the software. Another issue is that
each write to the A registers will update the memory. A similar situation
appears if we use the Ax registers as normal registers : each write will
trigger a memory read. And in paged/protected memory systems, this would kill
the TLB...&lt;/p&gt;
&lt;p&gt;This is now &amp;quot;solved&amp;quot; with today's system, which defines hardwired &amp;quot;parking&amp;quot;
addresses and internal behaviour (this is still preliminary but looking
promising).&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&amp;quot;Parking&amp;quot; addresses are defined as &amp;quot;negative&amp;quot; addresses (that is : all the
MSB are set to 1). This addressing range, at the &amp;quot;top&amp;quot; of the memory space, is
normally not used, or used for special purposes, such as &amp;quot;fast constants&amp;quot;
addressed by the short immediate values :&lt;br /&gt;
&lt;pre&gt;
MOV -7, A3 ; mem[-7] contains a constant or a scratch value,&lt;br /&gt;MOV D3,... ; the address fits in 3 bits
&lt;/pre&gt;&lt;/li&gt;
&lt;li&gt;To keep the &amp;quot;parking&amp;quot; system compatible with non-parked versions, the
addresses are defined globally for all software. They are easy to remember, as
the following code shows :&lt;br /&gt;
&lt;pre&gt;
; Park all the registers&lt;br /&gt;MOV -1, A1&lt;br /&gt;MOV -2, A2&lt;br /&gt;MOV -3, A3 &lt;br /&gt;MOV -4, A4&lt;br /&gt;MOV -5, A5
&lt;/pre&gt;
These will become macros or pseudo-instructions.&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;The internal numbering of the registers is changed to ease hardware
implementation. There is a direct match between the binary register number and
the binary code of the address (bits 1 to 3) :&lt;br /&gt;
&lt;br /&gt;
park address  binary    reg.bin      
reg.number   register&lt;br /&gt;
     
-1            
1111       111&lt;del&gt;1&lt;/del&gt;      
       15         
    A1&lt;br /&gt;
      -2
            1110
      110&lt;del&gt;1&lt;/del&gt;        
     13             
A2&lt;br /&gt;
      -3
           
1101       101&lt;del&gt;1&lt;/del&gt;      
       11         
    A3&lt;br /&gt;
      -4
            1100
      100&lt;del&gt;1&lt;/del&gt;        
       9         
    A4&lt;br /&gt;
      -5
           
1011       011&lt;del&gt;1&lt;/del&gt;      
         7         
    A5&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;Architecturally, it does not change much. The Data registers are &amp;quot;cached&amp;quot;
by the register set. What the hardware parking system adds is just an
inhibition of the &amp;quot;data write&amp;quot; signal that would occur normally each time the
core writes to a D register.&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;Aliasing : No alias detection is expected. If A4/D4 writes to -2, D2 is not
updated. Otherwise it would mean that the result bus could write to 5 registers
in parallel, which is not reasonable.&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;Thread backup and restoration : the register set contains the cached
version of the memory, it must be refreshed when a thread is restored (swapped
in). If the Ax register matches a parked address, the memory doesn't need to be
fetched to refresh the cache. Another solution is to save the Dx register
through another Ax/Dx, so there is nothing to test during restoration (but
memory read cycles could not be spared).&lt;br /&gt;&lt;/li&gt;
&lt;li&gt;This sytem where the &amp;quot;parking&amp;quot; is defined by an auxiliary value (that is
inherently preserved through context switches) is &amp;quot;cleaner&amp;quot; than a more radical
approach where &amp;quot;status bits&amp;quot; (one per A/D pair) park the registers. The
advantage of the radical approach is that two registers can be parked at once
(instead of one) but it gets harder to use with a compiler or from user
software (you can play with pointers in C or Pascal easily, though you won't be
able to define which pair is used). On top of that, adding status/control bits
is usually a nightmare&lt;/li&gt;
&lt;/ul&gt;
In the end, it's not very complex (not as much as it seems). The hardware price
is a few logic gates that detect the parking addresses to inhibit memory
writes. For the software writer, it just means more registers on demand and it
will work whether the YASEP has the parking hardware or not. You CAN have R6,
R7 or R8 but then you'll have to restrict data access and give up A1/D1, A2/D2
and A3/D3. You make the choice !&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>The YASEP and Defora</title>
    <link>http://news.yasep.org/post/2011/09/25/The-YASEP-and-Defora</link>
    <guid isPermaLink="false">urn:md5:170c6dda2f25b524c1a442cbe86fe5fa</guid>
    <pubDate>Sun, 25 Sep 2011 19:43:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;Today I think that one big issue with the YASEP project has been solved.&lt;/p&gt;
&lt;p&gt;I met Pierre this week, and I start to discover the awesomeness of his
&lt;a hreflang=&quot;en&quot; href=&quot;http://news.yasep.org/post/2011/09/25/Defora&quot;&gt;Defora&lt;/a&gt; project. &amp;quot;Debian For All&amp;quot; turned into
creating a whole new, compact, totally GPLv3 system. With almost no dependency
from existing systems, yet compatible with them... Perfect for embedded
computing too !&lt;/p&gt;
&lt;p&gt;We just started to work on a C version of the existing JS assembler and we
consider writing a C99-compliant compiler.&lt;/p&gt;
&lt;p&gt;YES, you have read it : the YASEP will have binaries generated from C code !
And good code, at that, since it does not go through GCC !&lt;/p&gt;
&lt;p&gt;Many roadblocks are now removed. When the code generation tools are in
place, we can then simulate/emulate the core and start to write a
microkernel...&lt;/p&gt;
&lt;p&gt;What this means for me is that I can finally stop worrying about the
operating system and application layer. The YASEP will not use Linux and I
won't be forced to use the huge GCC armada. I will also have more time to focus
on the hardware architecture and implementation. And Pierre is a security
specialist...&lt;/p&gt;
&lt;p&gt;Oh, by the way : YGWM won the 2nd rank (ex aequo with Pierre's Defora) at
the &lt;a hreflang=&quot;en&quot; href=&quot;http://openworldforum.cloudapp.net/&quot;&gt;Open World
Forum Code Contest&lt;/a&gt; this week. A new, shiny, professional laptop was given
away by HP and will become my main workstation. Going from an Atom to a Core i5
makes me feel spoiled :-)&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>YASEP2011</title>
    <link>http://news.yasep.org/post/2011/09/07/YASEP2011</link>
    <guid isPermaLink="false">urn:md5:72b2621d60ea8ce0c89080bb0094db54</guid>
    <pubDate>Wed, 07 Sep 2011 04:17:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    Development is still happening, at a slow pace (due to work duties) but nothing
is forsaken.&lt;br /&gt;
&lt;br /&gt;
I'm still working toward a cheap Actel board that can be easily replicated and
cheaply fabricated, and the professional projects might bring some interesting
results.&lt;br /&gt;
&lt;br /&gt;
On another front, I resumed work on YGWM and extended the functionalities. You
can even test the results at &lt;a hreflang=&quot;en&quot; href=&quot;http://ygdes.com/%7Ewhygee/yasep2011/&quot;&gt;http://ygdes.com/~whygee/yasep2011/&lt;/a&gt;
and the whole website will be reimplemented with this new paradigm. No more
tabs ! Everything in one browser window with a huge virtual desk !&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://news.yasep.org/public/yasep20110910.jpg&quot;&gt;&lt;img title=&quot;Screenshot of the new YASEP website prototype, 2011/09/10, sept. 2011&quot; style=&quot;margin: 0 auto; display: block;&quot; alt=&quot;&quot; src=&quot;http://news.yasep.org/public/.yasep20110910_m.jpg&quot; /&gt;&lt;/a&gt;&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>This little Least Significant Bit</title>
    <link>http://news.yasep.org/post/2011/05/08/This-little-Least-Significant-Bit</link>
    <guid isPermaLink="false">urn:md5:13b4939f195973b63a104be7737cb3bb</guid>
    <pubDate>Sun, 08 May 2011 23:25:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Architecture</category>
            
    <description>    &lt;p&gt;(update : 2011/05/11)&lt;/p&gt;
&lt;p&gt;I've been wondering since march of this year if the Least Significant Bit
(LSB) of the Next Instruction Pointer (NIP or NPC) could be better used than
now.&lt;/p&gt;
&lt;p&gt;The YASEP instructions are 16-bits aligned and the instruction addresses
have their LSB cleared by convention. This bit is usually wasted in
word-aligned byte-oriented computer architectures.&lt;/p&gt;
&lt;p&gt;In the current YASEP architecture, this LSB holds the carry flag of ADD/SUB
operations. It is the only status flag that I couldn't get rid of with the
usual architectural tricks. As a reminder, instructions can check 3 conditions
: register is cleared, has its LSB cleared (odd/even) or MSB (sign) cleared.
Every condition can be negated and a 4th condition serves as &amp;quot;always&amp;quot; or
&amp;quot;reserved&amp;quot; case. Reading the LSB and MSB is easy, checking for a cleared
register is more costly. In some implementation, the register set has &amp;quot;shadow&amp;quot;
bits with precomputed/cached &amp;quot;register is clear&amp;quot; bits. But otherwise, no dirty
trick is employed.&lt;/p&gt;
&lt;p&gt;The Carry bit is less easy to handle : it's a dynamic result that can't be
reconstructed from the 16 or 32 bits of the registers. It is not possible to
restore it after a thread switch. It can't be added to the &amp;quot;condition cache&amp;quot;
because it will have to be saved and restored (16 more bits to save ?
Bleh...)&lt;/p&gt;
&lt;p&gt;Here come the latest changes :&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The carry bit is now &amp;quot;hidden&amp;quot;, not available from the register set for
computations (that would make other things more difficult). It exists as a bit
that can only be tested via a specific condition code in the conditional
instruction forms (certainly one that tests NIP).&lt;/li&gt;
&lt;li&gt;The LSB of NIP is always cleared. However, when saving/restoring the state
in memory, it will hold the carry bit. This is the only case when the two
functions (carry and pointer) are mixed.&lt;/li&gt;
&lt;li&gt;Writing a &amp;quot;1&amp;quot; to the LSB of NIP (other than for saving/restoring the state)
triggers a trap. There are several uses :&lt;/li&gt;
&lt;/ul&gt;
&lt;ol&gt;
&lt;li&gt;Breakpointing / tracing / debugging : inject a &amp;quot;1&amp;quot; in the LSB and you can
see where the pointer is used.&lt;/li&gt;
&lt;li&gt;Safety : for example if the stack is corrupted, there is a chance that the
LSB will be set and trigger the trap&lt;/li&gt;
&lt;/ol&gt;
In future iterations, this bit could be used for something else more pertinent
(such as a second instruction memory bank selector) so it must be carefully
handled by programers now.&lt;br /&gt;
&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>ACTUINO day 1</title>
    <link>http://news.yasep.org/post/2010/12/08/ACTUINO-day-1</link>
    <guid isPermaLink="false">urn:md5:8a51d3925c7d1a74c62297fc7d3be69f</guid>
    <pubDate>Wed, 08 Dec 2010 21:29:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>More or less related</category>
            
    <description>    Yesterday, while talking with &lt;a hreflang=&quot;en&quot; href=&quot;http://nooelec.com&quot;&gt;Jeff&lt;/a&gt; about our respective and converging goals, a new
idea came.&lt;br /&gt;
&lt;br /&gt;
Today, &lt;a href=&quot;http://actuino.org/&quot;&gt;actuino.org&lt;/a&gt; is registered. The website
will appear later, one day, but the name is found and secured while we work
toward the new milestone of an electronic board that is DIY-friendly, very
powerful, affordable and paving the way for developing the YASEP.&lt;br /&gt;
&lt;br /&gt;
The one big issue for me though is that I'll have to cope with the Atmel
architecture, which I don't &amp;quot;speak&amp;quot; so any help is appreciated :-)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>Fast and secure InterProcess Communications</title>
    <link>http://news.yasep.org/post/2010/11/21/Fast-and-secure-InterProcess-Calls</link>
    <guid isPermaLink="false">urn:md5:739069867edb16f152814d6dfbd9dd66</guid>
    <pubDate>Sat, 20 Nov 2010 09:24:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Architecture</category>
            
    <description>    &lt;p&gt;&lt;em&gt;(post version : 20110108)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(update : 20110515 : environment inheritance)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Recently (2010/11/20) I found the critical elements that solve a crucial
problem that the Hurd team submitted to me in ... 2002. It took time and many
attempts but I think that the YASEP is a great place to experiment with this
idea and prove its worth.&lt;/p&gt;
&lt;p&gt;The Hurd uses a lot of processes to separate functions, enforce security and
modularize the operating system. It uses &amp;quot;Inter Process Communication&amp;quot; (IPC)
such as message passing and this is snail slow on x86 and most other
architectures.&lt;/p&gt;
&lt;p&gt;The YASEP uses hardware threads which is a concept close, but not identical,
to the processes of an operating system. And these last days I have found what
was missing : the &amp;quot;execution context&amp;quot; ! So with the YASEP, &lt;strong&gt;a process is
a hardware thread&lt;/strong&gt; (a set of registers and special registers)
&lt;strong&gt;associated to an execution context&lt;/strong&gt; (the memory mapping, the
access rights etc.)&lt;/p&gt;
&lt;p&gt;Repeat after me : &lt;strong&gt;a process is a thread in a context&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;This distinction is necessary because threads are activated for handling
interrupts, operating system functions, library function calls and
communication between the programs. It's a major feature of the processor which
should provide functionalities that go beyond a mere microcontroller...&lt;/p&gt;
&lt;p&gt;So IPC is necessary to make a decent OS and it requires several hardware
threads (threads can be interleaved at the hardware level to provide with
concurrency and better performance) and several contexts (for the operating
system, device drivers, libraries, interrupt handlers...). The processor state
can jump at will from one to the other with much less latency than an usual
CPU.&lt;/p&gt;
&lt;p&gt;The antagonistic requirements are as follows :&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;A process must be able to call code from another context FAST, as fast as
possible.&lt;/li&gt;
&lt;li&gt;The mechanism must be totally SAFE and SECURE.&lt;/li&gt;
&lt;li&gt;The physical implementation must be SIMPLE.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Simple and fast go hand in hand (ask Seymour Cray. Oh, wait, too late...).
In the YASEP, communication takes place with a restricted variant of the
function call instruction. Function calls are difficult to &amp;quot;harden&amp;quot; and more
generic and specific instructions are usually found in other architectures to
provide IPC or system calls. These are quite simple to implement in a CISC
architecture like x86 because microcodes can do whatever is required... But
they are slow because several dependent memory fetches must be performed (read
the access rights table then find the address of the code to execute,
whatever...)&lt;/p&gt;
The YASEP is a RISC-inspired architecture and requires a new approach. What I
have found requires just 3 new opcodes :
&lt;ol&gt;
&lt;li&gt;IPC : InterProcess Call&lt;/li&gt;
&lt;li&gt;IPE : InterProcess Call Entry&lt;/li&gt;
&lt;li&gt;IPR : InterProcess Call Return&lt;/li&gt;
&lt;/ol&gt;
Since the YASEP has a bank of several threads in the register set, the context
switch is a matter of a few cycles only. One way to further reduce the
execution time is to pre-calculate the destination address of the called code :
no call table or things that require several chained/dependent memory accesses.
In order to obtain the jump address, a thread must register itself in the
called process and obtain the context number and the effective address. The
calling thread can then modify its own code (update the constants) or variables
to make the proper IPC later. Here is how simple it gets :&lt;br /&gt;
&lt;pre&gt;
     IPC R1, R2    ; call context number R2 at address R1&lt;br /&gt;     IPC 1234h, R2 ; call context number R2 at immediate address 1234 
&lt;/pre&gt;
Security is a bigger beast and just changing the TID (Thread ID) value is not a
good method. The first big problem is that any code can call any context at ANY
address and a security mechanism is required to block unwanted calls from
succeeding. The policies could be arbitrarily complex (depending on the OS
strategies) and don't belong in hardware (unlike x86), a software-based
authorisation system is preferred (like MIPS !). This is the role of the IPE
instruction :&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;IPE provides the Thread ID and Process ID of the calling thread (it's a
kind of GET). From this, the callee can choose to accept or refuse the call,
provide a specific service or even choose to not check at all. Any software can
create its own policy, call by call !&lt;/li&gt;
&lt;li&gt;IPE is NECESSARY for the IPC instruction to complete. If IPC points to an
instruction that is NOT IPE, an error is triggered. This prevents all
applications from jumping anywhere in any code.&lt;/li&gt;
&lt;li&gt;Each thread can restrict the range of callable addresses so calls can't
enter data sections. This is the role of additional registers.&lt;/li&gt;
&lt;/ol&gt;
When the thread calls code from another context at the right address, the
register set is preserved (not touched) so the transmission of parameters takes
no effort. However several new issues appear.&lt;br /&gt;
&lt;br /&gt;
For example, how can one thread in a different context access data from the
previous context ? The proposed solution is to provide an attribute to each
Address register : the &lt;strong&gt;context number&lt;/strong&gt;. Upon call, the newly
spawned process will modify the necessary attributes to access to both the
current and the calling process. Which means that all the previous contexts
must be kept in the processor (since interthread calls must be reentrant).
Before the call, the calling process should mark the memory ranges it accepts
to share with the called process (marking the range as &amp;quot;shareable&amp;quot;). This way,
no data copy is necessary !&lt;br /&gt;
&lt;br /&gt;
The return address and thread/process/context IDs must be managed by the CPU
core itself to prevent tampering by the caller or callee. This is the last
point that needs some big work and HW real estate ... A classic stack, with a
stack pointer, stack base and stack limit, are necessary hardware resources to
add.&lt;br /&gt;
&lt;br /&gt;
So let's sum up the added hardware :&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Each context must be able to mark memory ranges as data-read and/or
data-write by other threads. This can be indicated by flags for each page in
the page table. How this can be restricted to certain threads (that are in the
call stack) is still uncertain, a token scheme should be created where a
permission can be passed to (and inherited from) another thread.&lt;/li&gt;
&lt;li&gt;Each context has 2 registers that are compared to the called address to
restrict unwanted calls.&lt;/li&gt;
&lt;li&gt;Each process has a set of 3 registers for the IPC stack (pointer, base,
limit). Pointer and limit are compared for equality upon call and pointer and
base are compared during return.&lt;/li&gt;
&lt;li&gt;There are also 5 new thread-private registers that determine the owner
(thread number) of a pointer. They must be preserved in HW if the caller or
callee are not trusting or trusted.&lt;/li&gt;
&lt;/ul&gt;
That makes about 10 new registers ! How this will be implemented is still
uncertain. Maybe a hardcoded sequence of instructions will be streamed through
the instruction decoder, unless everything is done in parallel in big enough
chips. This reminds me that in the past, I wanted to add &amp;quot;attributes&amp;quot; to the
address generators of the VSP, with base/index/limit/stride, now there is the
context number that is some kind of &amp;quot;address space number&amp;quot; (ASN). We can
finally merge these ideas and in 16 bits code, we can use ASNs like segments in
x86 : one for executable data, one for the stack, several for data, and no
opcode prefix is needed.&lt;br /&gt;
&lt;br /&gt;
Whatever the implementation, we're going here from a system initially designed
for libraries and system calls, extended to the next level : a micro-kernel
oriented architecture where processes can share memory they own so others can
work on it, with little overhead. Will the Hurd people be finally happy now
?&lt;br /&gt;
&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>YASEP2010</title>
    <link>http://news.yasep.org/post/2010/05/08/YASEP2010</link>
    <guid isPermaLink="false">urn:md5:ab1555d6ec444bbc206b612027d191a1</guid>
    <pubDate>Sat, 08 May 2010 06:50:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;br /&gt;
The main YASEP site has not been updated for a while...&lt;br /&gt;
Worse : the f-cpu.seul.org miror is down since january !&lt;br /&gt;
&lt;br /&gt;
Is the project dead ?&lt;br /&gt;
&lt;br /&gt;
No :-)&lt;br /&gt;
&lt;br /&gt;
In fact a lot of things are being prepared, mostly in the commercial,
infrastructure and very-low-level hardware (like : where are those 0402
capacitors ?) fronts. It's really exciting but it takes a lot of time and money
! Fortunately I'm not completely alone.&lt;br /&gt;
&lt;br /&gt;
A string of good news will probably come in 2011, they will help the bootstrap
of the whole YASEP project with different kinds of support, with broad public
exposure. It will be possible to have a YASEP implementation in hand, I work
both on the hardware and software sides :-) BTW, a recent Wikipedia article has
appeared with a &lt;a hreflang=&quot;en&quot; href=&quot;http://en.wikipedia.org/wiki/YASEP_%28architecture%29&quot;&gt;short summary&lt;/a&gt; of
the YASEP's architecture.&lt;br /&gt;
&lt;br /&gt;
Another critical part of the project (the VHDL source code and its
infrastructure) is in active development : &lt;a hreflang=&quot;en&quot; href=&quot;http://ghdl.free.fr/&quot;&gt;GHDL&lt;/a&gt; is now the officially supported simulator. I
have interviewed the main developer (Tristan Gingold) for &lt;a hreflang=&quot;fr&quot; href=&quot;http://www.ed-diamond.com/feuille_lmag127/index.html&quot;&gt;GNU/Linux Magazine
France n°127&lt;/a&gt;. With &lt;a hreflang=&quot;fr&quot; href=&quot;http://ygllo.com/&quot;&gt;Laura&lt;/a&gt;, we
started a series of articles about VHDL development under Linux and I am
proposing increasingly advanced ... hacks :-) The first YASEP implementations
will be designed with &amp;quot;design for test&amp;quot; in mind.&lt;br /&gt;
&lt;br /&gt;
In parallel, another subproject is the design of a Libre, affordable, compact
and Ethernet-enabled JTAG programming probe. More on this subject in the
future, but it's critical for the rest of the whole project : my JTAG probes
are either USB (and constrained to Actel parts, and don't work under Linux) or
parallel-port (no new consumer-grade computer today has this port
anymore).&lt;br /&gt;
&lt;br /&gt;
Finally, after the seul.org debacle (due to main server being compromised
because of its participation in the tor network), I have opened a new miror at
&lt;a hreflang=&quot;en&quot; href=&quot;http://yasep.tuxfamily.org/&quot;&gt;TuxFamily&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
So I'm still polishing the tools and gathering the parts. It's not a visible
activity but it's probably the most important. What does an architecture mean
if there is no infrastructure behind ? With no physical implementation that one
can buy and hack oneself ?&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>Support of Alphanumeric LCD with YASEP</title>
    <link>http://news.yasep.org/post/2009/11/13/Alphanumeric-LCD-YASEP</link>
    <guid isPermaLink="false">urn:md5:bc6408f51bfe07852f5167fec39376b9</guid>
    <pubDate>Fri, 13 Nov 2009 21:54:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Project</category>
        <category>HD44780</category><category>JavaScript</category><category>protocol</category><category>RFC</category><category>simulator</category><category>Special Register</category>    
    <description>    &lt;p&gt;I have been very busy since august, unfortunately not with YASEP but I keep
an eye on this project. Even though I can't dedicate days and weeks to this, I
try to gather things here and there when they appear, like electronic parts,
ideas, and ways to implement them.&lt;/p&gt;
&lt;p&gt;For example I've been thinking about how to display informations with a
simple FPGA kit.  I already have a nice collection of alphanumeric LCD
modules that is expanding, so they are a good and cheap output peripheral.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://news.yasep.org/public/HD44780modules.jpg&quot;&gt;&lt;img title=&quot;small collection of alphanumeric LCD modules, nov. 2009&quot; style=&quot;margin: 0 auto; display: block;&quot; alt=&quot;&quot; src=&quot;http://news.yasep.org/public/.HD44780modules_m.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;From there, at least three things follow :&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;The modules I own have different resolutions : from 1x8char to 4x20 but
there is no electronic means to distinguish them from the others. So I recently
imagined a method, discussed a bit about it on USENET and decided that it was
worth implementing it. I am writing a &lt;a hreflang=&quot;en&quot; href=&quot;http://yasep.org/%7Ewhygee/RFCpulldownLCD.html&quot;&gt;RFC&lt;/a&gt; about this now.&lt;/li&gt;
&lt;li&gt;I'm going to add a set of &lt;a hreflang=&quot;en&quot; href=&quot;http://yasep.org/docs/SR.html&quot;&gt;Special Registers&lt;/a&gt; that support the parallel
interface to a LCD module in nibble mode. This is going to provide automatic
strobes, and ease application software development. This unit will also support
readback of LCD resolution, supporting the protocol defined in 1. Contrast
voltage is controlled by a simple PWM/PD circuit instead of a trimpot.&lt;/li&gt;
&lt;li&gt;While looking around for more informations about the HD44780-compatible
modules, &lt;a hreflang=&quot;en&quot; href=&quot;http://en.wikipedia.org/wiki/HD44780_Character_LCD&quot;&gt;wikipedia&lt;/a&gt; sent me to a
&lt;a hreflang=&quot;en&quot; href=&quot;http://www.dinceraydin.com/djlcdsim/djlcdsim.html&quot;&gt;JavaScript HD44780
simulator&lt;/a&gt; designed years ago by Dincer Aydin. He has done even crazier
things like a graphic LCD simulator or a &lt;a hreflang=&quot;en&quot; href=&quot;http://www.dinceraydin.com/pic/djpasm/djpasm.html&quot;&gt;PIC assembler in
JavaScript&lt;/a&gt; ! I asked if I could reuse the alphanumeric code and Dincer
kindly accepted :-D I have not looked at the source code but I presume that
it's going to need a lot of work (particularly for updating the display engine,
because updates are &amp;quot;optimised out&amp;quot; in Firefox). Anyway the YASEP simulator is
not even mature enough so there is no hurry... &lt;/li&gt;
&lt;/ol&gt;
Everything seems to be in place for a future use of alphanumeric LCD modules. I
have more than 20pc available, I have already used some of them on a past PIC
project, and the JavaScript framework will support them. I'm not saying it's
going to be easy, but it's far easier than I thought !&lt;br /&gt;</description>
    
    
    
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  <item>
    <title>When you connect the power supply, it works...</title>
    <link>http://news.yasep.org/post/2009/10/02/When-you-connect-the-power-supply%2C-it-works...</link>
    <guid isPermaLink="false">urn:md5:3c2b410a9f0a4fe2357a4a4eb37216eb</guid>
    <pubDate>Fri, 02 Oct 2009 05:48:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Electronics</category>
            
    <description>    &lt;p&gt;As one can guess from the past messages on this &amp;quot;*log&amp;quot;, I have been slowly
preparing custom FPGA boards as a background activity. It's not an easy thing
and can be quite expensive. So I patiently gathered the necessary parts through
online stores and eBay, looking for interesting deals.&lt;/p&gt;
&lt;p&gt;Finally I have all the necessary parts for a cheap and repeatable prototype.
Among others :&lt;/p&gt;
&lt;p&gt;* A bunch of A3P250VQG100 : I got them from a really nice Canadian guy and
I'll use this specific reference as the main target for the future works. I
originally intended to target the A3P125 but I got more powerful for less money
so why refuse ? :-D The A3P250 has enough logic for moderately complex stuff
(though SRAM is really TIGHT) and can replace microcontrollers in many
cases.&lt;/p&gt;
&lt;p&gt;* QFP100 adapter boards : &lt;a href=&quot;http://www.futurlec.com/SMD_Adapters.shtml&quot;&gt;FUTURLEC&lt;/a&gt; has cheap and good
proto boards. The tin makes soldering easy, just add some liquid flux, no need
for aditional solder.&lt;/p&gt;
&lt;p&gt;With the help of Actel's docs and the schematics of other boards, including
ACME's Colibri, I easily wired the power rails. The board is not recommended
for high-speed signals but the goal is only to check the schematics for more
ambitious boards (probably manufactured through FUTURLEC too, as their PCB
pooling service looks great).&lt;/p&gt;
&lt;p&gt;I created a small dumb VHDL design (8-bit counter with clock, reset and
increment/decrement inputs) backed by a small board. The additional board also
provides 3.3V from a battery, so I could avoid long wires from power
supplies.&lt;/p&gt;
&lt;p&gt;And in order to be programmed, the FPGA needs a JTAG interface. I soldered
everything correctly but the JTAG/USB interface would refuse to work. After a
small nap and many hypothesis, the problem was obvious : the JTAG signals were
correctly wired but I forgot to wire the power supplies :-/ Obviously, when
it's fixed, the things work considerably better... I'm amazed that it is the
only error, considering my sleep deprivation :-D&lt;/p&gt;
&lt;p style=&quot;text-align: center&quot;&gt;&lt;img title=&quot;First Actel proto board \o/&quot; alt=&quot;First Actel proto board \o/&quot; src=&quot;http://news.yasep.org/public/.FirstActelProto_m.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;No, really, it just works as expected. I may have finally become good at
this, after all the failures and false starts of the past :-D It even
reproduces the strange behaviour that I had seen in other designs : the pins
are REALLY sensitive ! Don't forget the pull-down's ! I made a basic/passive
anti-bounce (just a RC filter) but it is useless : a single clock push creates
many strobes and the counter advances unpredictably. But I half-expected it and
I did not even register the inputs in VHDL so it is naturally glitch-prone, so
I don't care. It &amp;quot;works&amp;quot;.&lt;/p&gt;
&lt;p&gt;What does this mean ?&lt;/p&gt;
&lt;p&gt;* When enough resources are gathered, complex things become easier. I have
invested a lot of money and time in the past years just to get to that point
and ... it feels good !&lt;/p&gt;
&lt;p&gt;* Great things that were &amp;quot;possible&amp;quot; now become &amp;quot;available&amp;quot; for future
projects. This includes YASEP and other (commercial ?) designs.&lt;/p&gt;
&lt;p&gt;* FPGA are damn cool ! Actel's chips are certainly slower and less capable
than other makers but their products make this little board possible and easy :
once the power supplies and the JTAG are (hum, correctly) wired, the board can
be plugged in other cheap prototypes. No need of external Flash chip,
bootstrapping EPLD, or whatever...&lt;/p&gt;
&lt;p&gt;Next in line : a parallel port interface (hooked to a computer) then the
SRAM chips :-D Then I'll try to develop an embedded CPU design with Ethernet
that could replace the Rabbit, PIC and AVR. Finally, I wish to create an
Ethernet-based JTAG programmer that will replace the proprietary and USB-bound
FlashPro3. This proprietary probe is not extremely expensive (Actel has wisely
created even cheaper versions) but USB is such an annoyance !&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Back from vacations...</title>
    <link>http://news.yasep.org/post/2009/08/23/Back-from-vacations...</link>
    <guid isPermaLink="false">urn:md5:ff3434d14052244a2ef774921ab69b47</guid>
    <pubDate>Sun, 23 Aug 2009 06:05:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;The lack of Internet access during 2 weeks of vacations was a very good
thing for the YASEP, the development was stimulated and efficient !&lt;/p&gt;
&lt;p&gt;I should mention that the environment helped being in a great mood, if you
don't count all the insects. Have a look at &lt;a href=&quot;http://www.flickr.com/photos/aqueuse/3840160076/&quot;&gt;this picture&lt;/a&gt; or &lt;a href=&quot;http://www.flickr.com/photos/aqueuse/3840200616/&quot;&gt;this video&lt;/a&gt; if you wonder
what it's like to develop in VHDL in the country, under a wonderful tree and
sitting next to the tent. BTW, thanks Toshiba for the extra-life-battery pack
for the Portégé 3490, I could work about 5 hours in a row but it recharges very
slowly.&lt;/p&gt;
&lt;p&gt;I did a lot of cleanup, completed some pages, integrated the first extended
instructions and re-enabled the disassembler. I also examined the &lt;a href=&quot;http://yasep.org/docs/multiply.html&quot;&gt;multiply instructions&lt;/a&gt; and created an
algorithm that initialises the multiply lookup-tables ! I also added an
algorithm that generates random opcode examples, instead of the fixed strings
of before. It's more efficient at finding bugs !&lt;/p&gt;
&lt;p&gt;Before I upload the new site, I still have to change some fields and remove
the _X forms (as they are useless now, because the &amp;quot;always&amp;quot; condition has the
same effect).&lt;/p&gt;
&lt;p&gt;I'm also working in parallel on the VHDL source code. I'm adding a CRC32
unit mapped in the SRs so communications and files will have better and faster
checks. Unfortunately, I lost a few days of work in a defunct hard disk...&lt;/p&gt;
&lt;p&gt;Stay tuned !&lt;/p&gt;
&lt;ins&gt;
&lt;p&gt;&lt;ins&gt;&lt;strong&gt;edit :&lt;/strong&gt;&lt;/ins&gt;&lt;/p&gt;
&lt;/ins&gt;
&lt;p&gt;The site is updated, enjoy !&lt;/p&gt;
&lt;p&gt;I also recovered the few days of work locked in one of the computers, the
disk is not completely dead (it's just dead slow so a Slackware LiveCD is
necessary)&lt;/p&gt;
&lt;p&gt;The next steps are : website minification, VHDL code development, 
further development of listed, pointer update, short jump/call
instructions...&lt;/p&gt;
&lt;p&gt;I'm also looking at compression/decompression algorithms such as deflate and
range coding.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>YASEP en français</title>
    <link>http://news.yasep.org/post/2009/07/24/YASEP-en-francais</link>
    <guid isPermaLink="false">urn:md5:ac85b9e4e346723c57fe0fd82a700056</guid>
    <pubDate>Fri, 24 Jul 2009 01:44:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;Grâce au concours de &lt;a href=&quot;http://ours-agile.org&quot;&gt;Laura&lt;/a&gt;, une partie
des pages web du site YASEP est en cours de traduction en français. Pour
l'instant, ont été intégrées les pages suivantes : l'&lt;a href=&quot;http://yasep.org/index_fr.html&quot;&gt;index&lt;/a&gt;, les &lt;a href=&quot;http://yasep.org/docs/registers_fr.html&quot;&gt;registres&lt;/a&gt;, les &lt;a href=&quot;http://yasep.org/docs/instructions_fr.html&quot;&gt;instructions&lt;/a&gt;, la &lt;a href=&quot;http://yasep.org/tools/opcode_map_fr.html&quot;&gt;carte interactive des opcodes&lt;/a&gt;
et &lt;a href=&quot;http://yasep.org/docs/yasep16-32_fr.html&quot;&gt;YASEP16/32&lt;/a&gt;. D'autres
pages devraient suivre, j'attends que Laura soumette d'autres pages.&lt;/p&gt;
&lt;p&gt;Au début du projet, j'avais décidé de tout faire uniquement en anglais. Mon
expérience m'a montré que le support de plusieurs formats ou langues
différentes augmente la charge de travail, donc réduit le temps passé à créer
des choses utiles. De plus, il y a toujours une version qui est à la traine et
cela rend le projet incohérent, vu de l'extérieur. On a alors tendance à ne
plus se référer qu'à la version &amp;quot;principale&amp;quot; (en anglais) et la version
traduite sombre dans l'inutilité.&lt;/p&gt;
&lt;p&gt;Ce coup-ci, il est bien clair que la version &amp;quot;officielle&amp;quot; du projet est en
anglais. La traduction française sera probablement en retard sur un nombre
inconnu de points, à mesure que le temps passe. Mais la démarche de traduction
apporte plusieurs avantages :&lt;/p&gt;
&lt;p&gt;* D'abord, j'ai tendance à écrire en anglais de manière absconse et à la fin
je suis le seul à comprendre ce que j'ai écrit. La traduction me confronte à
mes mauvaises manies et m'oblige à reformuler mes phrases, pour les rendre plus
claires. C'est en accord avec mon exigence d'&lt;strong&gt;accessibilité&lt;/strong&gt;,
d'autant plus que la traductrice, Laura, est moins bonne en anglais et en
technique que moi, et je voudrais être compris par des personnes encore plus
débutantes.&lt;/p&gt;
&lt;p&gt;* Ensuite, Laura est plus proche et plus exigente que les collaborateurs
précédents. J'en attends une meilleure &lt;strong&gt;qualité&lt;/strong&gt; et un meilleur
&lt;strong&gt;suivi&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;* Aussi, avoir deux versions d'une même page web force à séparer la
présentation, le contenu et les scripts : c'est la nécessité de
&lt;strong&gt;modularité&lt;/strong&gt; et de &lt;strong&gt;non-redondance&lt;/strong&gt; qui
deviennent importants.&lt;/p&gt;
&lt;p&gt;En plus, cela me permet de revoir et donc améliorer les pages originales,
d'y faire du tri...&lt;/p&gt;
&lt;p&gt;Comme d'habitude, je suis intéressé par toute remarque constructive pour
améliorer le site.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Probable new features</title>
    <link>http://news.yasep.org/post/2009/07/04/Probable-new-features</link>
    <guid isPermaLink="false">urn:md5:9d1f89f7ae0031763c6342ff0a79872d</guid>
    <pubDate>Sat, 04 Jul 2009 19:58:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Electronics</category>
            
    <description>    &lt;p&gt;When a project has practical uses and implications, it is interesting to see
how it evolves and better fill de gaps that a purely theoretical design would
address. For YASEP, the modifications have been very deep, while many of the
neat original ideas remain. Lately, there have been a few new ideas that may or
may not be implemented.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A new CRIT instruction :&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;This is a method to perform atomic instruction sequences. It opens a
HW-garanteed CRITical section, that lasts a few and constant number of
instructions (1 to 16 depending on the imm4 argument). After/before this, IRQs
and other things are checked, to prevent the system from hanging because of
back-to-back CRIT instructions...&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;External bus expansion with off-chip buffers&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;In the case where the number of FPGA pins is low, a lot of them are used by
external SRAM. The address and data bus could be used to expand the I/O count,
by adding a few 74LVC574 and 74LCV245. In this case, a few specific
instructions are required because the GET and PUT instructions work only with
internal resources. Another issue is the bus loading that might affect the
timings and/or speed. The Inputs and outputs could be easily separated, the
output latches can be tied to the address bus (because it is unidirectional)
while the Input buffers can only be tied to the data bus. Voltage translation
is also a desired feature.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;CRC32 accelerator&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;As the need for a zlib port arises, the necessity to check CRC32 signatures
becomes a problem. I have already designed CRC routines and... well... they can
become quite heavy. OTOH, it is rather straight-forward to do in hardware. I
don't want to make yet another instruction here because this would make the
pipeline more complex (and the number of registers is already too small) but a
small set of SR will do the trick.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;DMA for SPI&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;SPI is used when booting the CPU from a SPI Flash memory, or when
communicating with Ethernet or 2.4GHz interfaces. Adding a simple DMA
capability would save a lot of cycles and latency.&lt;/p&gt;
&lt;p&gt;Other things will certainly come later...&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>YASEP@HSF2009</title>
    <link>http://news.yasep.org/post/2009/06/29/YASEPHSF2009</link>
    <guid isPermaLink="false">urn:md5:dda4e9882c0357109dd3c414ef44deed</guid>
    <pubDate>Mon, 29 Jun 2009 21:37:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;On June 26th, I have presented a joint project with Laura, called &amp;quot;GPL&amp;quot;
(Gaming Platform Libre), at the HackerSpace Festival (HSF2009) near Paris. See
&lt;a href=&quot;http://www.hackerspace.net/gaming-platform-libre&quot; hreflang=&quot;fr&quot;&gt;http://www.hackerspace.net/gaming-platform-libre&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This is a french talk, and the &lt;a href=&quot;http://ygdes.com/HSF2009/HSF2009_GPL.html&quot; hreflang=&quot;fr&quot;&gt;slides are
here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I present the latest thoughts about how cryptographic protection of contents
could be compatible with the gamer's and the game editor's freedom and
cooperation. Some slides also present the latest updates in the YASEP
instruction set.&lt;/p&gt;</description>
    
    
    
      </item>
    
  <item>
    <title>First Layout of a custom FPGA+SRAM board</title>
    <link>http://news.yasep.org/post/2009/04/24/First-Layout-of-a-custom-FPGASRAM-board</link>
    <guid isPermaLink="false">urn:md5:d8c22a1942ae780cea0d97663f0e31c9</guid>
    <pubDate>Fri, 24 Apr 2009 21:09:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Electronics</category>
            
    <description>    &lt;p&gt;I have not been fully satisfied by all the boards that I have seen. There
are always details that don't match a project or requirements that are not met
(size, price, features, whatever). So I finally decided to start my own
board(s).&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://news.yasep.org/public/yasep_prelayout.jpg&quot;&gt;&lt;img src=&quot;http://news.yasep.org/public/./.yasep_prelayout_m.jpg&quot; alt=&quot;Firt route of a TSOP-2 SRAM to a A3P125 FPGA in VQ100&quot; style=&quot;display:block; margin:0 auto;&quot; title=&quot;Firt route of a TSOP-2 SRAM to a A3P125 FPGA in VQ100, Apr 2009&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It seems that YASEP could easily replace microcontrollers that I already
use. The flexibility offered by FPGAs and the ability to strip a thing down to
the minimum, then expand on that depending on the needs, makes this solution
more and more attractive. No difficult selection of features and package (as
with fixed-function chips), put the FPGA on the board and route the pins...&lt;/p&gt;
&lt;p&gt;I can't solder BGA package, or even build suitable PCBs myself, but I'm
already able to make double-sided PCBs that can be fitted with a FPGA in 100,
144 or 208 pin in QFP package. I'll be able to reuse these designs in the
future, or make my own cheap modules.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>First details of the new &quot;extended&quot; long instruction</title>
    <link>http://news.yasep.org/post/2009/04/04/First-details-of-the-new-extended-long-instruction</link>
    <guid isPermaLink="false">urn:md5:339c2c94dfa3a682f86b29ec9cbb9618</guid>
    <pubDate>Sat, 04 Apr 2009 16:31:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Architecture</category>
            
    <description>    &lt;p&gt;A precedent post has summarised the available &amp;quot;instruction forms&amp;quot;, with or
without immediate field (4 or 16-bits), with 2, 3 or 4 register addresses. Here
we look at the &amp;quot;long form&amp;quot; (32-bit) using the &amp;quot;extended&amp;quot; fields that add 2
register addresses, conditional (speculative) execution and pointer
updates.&lt;/p&gt;
&lt;p&gt;Let's now examine the structure of the 16 bits that are added to the basic
instruction word :&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;One bit indicates if the source is Imm4 (it replaces the corresponding
field in the basic instruction).&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;2 bits indicate a condition (LSB, MSB, Zero, Always) and another bit
negates the result (The condition &amp;quot;never&amp;quot; will be used later but I'm not sure
how).&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;4 bits indicate which register is being tested&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;4 bits indicate the destination register (replacing the src/dest field in
the basic instruction)&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;2 fields of 2 bits each encode the auto-update functions of one source
register and the destination register (nop, post-inc, post-dec, pre-dec)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;These fields are mostly orthogonal and can work in almost any combination.
One can auto-update 2 registers (whether they are normal or belong to a memory
access register pair), perform a 3-address operation and enable write-back
depending on 97 conditions. It also preserves the availability of short
immediate values, which further reduces code size. However it can increase the
core's complexity.&lt;/p&gt;
&lt;p&gt;One unexpected bonus is that this new architecture iteration is more
compiler-friendly. At least, it's much less awkward or embarassing.&lt;/p&gt;
&lt;p&gt;One bit could have been saved : the imm4 flag could be merged in the
auto-update field for a source register. However this increases the logic
overhead and prevents simultaneous use of auto-update AND imm4.&lt;/p&gt;
&lt;p&gt;Stay tuned...&lt;/p&gt;</description>
    
    
    
      </item>
    
  <item>
    <title>Yet another Instruction Set Architecture change</title>
    <link>http://news.yasep.org/post/2009/04/04/Yet-another-Instruction-Set-Architecture-change</link>
    <guid isPermaLink="false">urn:md5:a08f19a19830dd4360fc7d36b25a6db4</guid>
    <pubDate>Sat, 04 Apr 2009 14:36:00 +0200</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Architecture</category>
            
    <description>    &lt;p&gt;I wish it could stabilize soon, but at least movement is a sign of activity
(or the reverse :-))&lt;/p&gt;
&lt;p&gt;I was annoyed by the ASU operations :&lt;/p&gt;
&lt;pre&gt;
  ADD, SUB, ADDS1, SUBS1, ADDS2, SUBS2, MIN, MAX
&lt;/pre&gt;
&lt;p&gt;These instructions were the last ones that used skip technique, since it is
progressively dropped in favor of relative branches by conditional add/sub to
the PC register.&lt;/p&gt;
&lt;p&gt;How is it possible to provide the same functionality without skip ? It's the
same old question that decades of research has not yet answered definitively.
The Carry Flag is the obvious solution but I have just dropped the &amp;quot;status/mode
register&amp;quot; in favor of another general purpose register. So where can I find a
stupid bit of room ?&lt;/p&gt;
&lt;p&gt;The answer is there under my eyes : the LSB of the PC ...&lt;/p&gt;
&lt;p&gt;OK OK I know it's ugly. But consider these aspects :&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The PC points to the next instruction and never uses the LSB because all
the YASEP instructions are aligned on 2-bytes boundaries.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;Any write to the PC register modifies the bits 1 to 31. Bit 0 comes from
the ASU's carry output.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;We can declare that only the ASU operations (or context changes) can change
the PC's LSB. All the other instructions can read it and test it, so the
informations is easily available.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;Since we dropped the 4 instructions that used skip, these &amp;quot;slots&amp;quot; can be
filled by other instructions :&lt;/li&gt;
&lt;/ul&gt;
&lt;pre&gt;
 CMPS, CMPU, SMIN, SMAX
&lt;/pre&gt;
&lt;p&gt;CMPx are just like SUB but don't write the result back. I wish it could set
the LSB of any register but the current architecture doesn't allow this, so
please keep the destination field to PC when encoding the assembly
instruction.&lt;/p&gt;
&lt;p&gt;3 new instructions deal with signed comparison : CMPS, SMIN &amp;amp; SMAX. They
were missing from the previous opcode maps but the elimination of the
skip-instructions leaves enough room. I have to update the VHDL now...&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Keeping the carry bit in the LSB of the PC can have a curious side effect :
relative jumps with odd values will make the carry bit ripple to the other bits
of the result, so the destination address that is written in the PC will depend
on the value of the carry bit. In practice, there is no speed or size advantage
(compared to condition codes in the new opcode extension) but the possibility
is there...&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;Clearing the carry flag is done with&lt;/li&gt;
&lt;/ul&gt;
&lt;pre&gt;
  CMP Rx, Rx
&lt;/pre&gt;
&lt;ul&gt;
&lt;li&gt;Setting the carry flag is done with&lt;/li&gt;
&lt;/ul&gt;
&lt;pre&gt;
  CMP -1, Rx
&lt;/pre&gt;
&lt;p&gt;(or something like that)&lt;/p&gt;
&lt;p&gt;Usually, I would end the post with something along the lines of &amp;quot;this is
good and everybody is happy&amp;quot;. Now, I feel a bit disapointed that YASEP looks
more like other architectures, and has less distinguishing features. It is less
groundbreaking and it will have to face the same problems as the others, on top
of its inherent quirks. But it's still better than nothing and I do my best to
keep the system rather coherent and orthogonal.&lt;/p&gt;</description>
    
    
    
      </item>
    
  <item>
    <title>what about YASEP2009 ?</title>
    <link>http://news.yasep.org/post/2009/03/19/what-about-YASEP2009</link>
    <guid isPermaLink="false">urn:md5:56bdcea0e53cd401484a8d78500d2697</guid>
    <pubDate>Thu, 19 Mar 2009 14:50:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;Development of and around YASEP is going on in a weird way, but it still
continues...&lt;/p&gt;
&lt;p&gt;Why so much caution ? Because the changes to the architecture are quite
deep. The instructions forms are increasingly complex and I've pushed the
design beyond what I intended in the beginning.&lt;/p&gt;
&lt;p&gt;If you don't remember, YASEP had only two ways to address data previously
:&lt;/p&gt;
&lt;p&gt;short form :&lt;/p&gt;
&lt;pre&gt;
 Reg1 OP Reg2 =&amp;gt; Reg1  (16 bits)
&lt;/pre&gt;
&lt;p&gt;long form :&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Imm16 =&amp;gt; Reg2 (32 bits)
&lt;/pre&gt;
&lt;p&gt;Now a few bits are freed and this gives much more &amp;quot;flexibility&amp;quot;, so I added
:&lt;/p&gt;
&lt;p&gt;Short Immediate :&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Imm4 =&amp;gt; Reg1 (16 bits)
&lt;/pre&gt;
&lt;p&gt;Long Register :&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Reg2 =&amp;gt; Reg3 (32 bits)
&lt;/pre&gt;
&lt;p&gt;And because there was still some room, this last form has more elaborate
versions :&lt;/p&gt;
&lt;p&gt;Long conditional :&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Reg2 IF{NOT} Reg4{LSB/MSB/Zero/ready} =&amp;gt; Reg3 (32 bits)
&lt;/pre&gt;
&lt;p&gt;And other versions come up when the Reg2 field is interpreted as Imm4 :&lt;/p&gt;
&lt;p&gt;Long conditional short Imm: (excuse the name)&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Imm4 IF{NOT} Reg4{LSB/MSB/Zero/ready} =&amp;gt; Reg3 (32 bits)
&lt;/pre&gt;
&lt;p&gt;Or without condition :&lt;/p&gt;
&lt;pre&gt;
  Reg1 OP Imm4 =&amp;gt; Reg3 (32 bits)
&lt;/pre&gt;
&lt;p&gt;This applies to the computation instructions, the control instructions are
still too undefined yet.&lt;/p&gt;
&lt;p&gt;Code density should increase, which is worth the efforts. I don't know if it
will reach the level of ARM or x86 but it is certainly a major advance.
However, this breaks a lot of the assembler's mechanisms, so I prefer to
rewrite it. This takes a while because the rest must be adapted too : the
Instruction Set, the manual pages, the validators...&lt;/p&gt;
&lt;p&gt;If you can't stand the wait, have a look at a precent, broken version at
&lt;a href=&quot;http://yasep.org/~whygee/yasep2009/&quot; hreflang=&quot;en&quot;&gt;http://yasep.org/~whygee/yasep2009/&lt;/a&gt;, at least it is more recent than
the main site.&lt;/p&gt;</description>
    
    
    
      </item>
    
  <item>
    <title>Listed : the dynamic LISTing EDitor</title>
    <link>http://news.yasep.org/post/2009/02/18/Listed-%3A-the-dynamic-LISTing-EDitor</link>
    <guid isPermaLink="false">urn:md5:2d9bcaa243d41963698f68475bec3f53</guid>
    <pubDate>Wed, 18 Feb 2009 23:22:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>JavaScript</category>
            
    <description>    &lt;p&gt;So I've been busy again...&lt;/p&gt;
&lt;p&gt;This time, it's all about JavaScript. The preliminary version is available
from &lt;a href=&quot;http://yasep.org/~whygee/listed/listed.html&quot; hreflang=&quot;fr&quot;&gt;http://yasep.org/~whygee/listed/listed.html&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;What is it really ? It's an interactive assembler in dynamic HTML, loaded
with JavaScript and CSS stuff. It's also an interface to the JavaScript
assembler and the simulator.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The little windowing system allows one to break a whole program into small
chunks, that are easier to manage. Assembly langage listings can easily get
messy, but local symbols and hideable sections reduce the usual clutter on
one's window/screen.&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;As the user edits each line, the modifications are committed to the rest of
the page : the instructions are re-assembled, the labels are updated where they
are used, the simulator can reinterpret the sequence and give preliminary
results for given testcases...&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;The assembler is not limited to YASEP : the CPU interface is going to be
generic, and LISTED could support any CPU that can be described in JavaScript
(that means : all, provided enough adaptations are coded). A dummy, overly
simple and dumb CPU architecture will be given as an example, so somebody can
easily adapt it for x86, PIC, Alpha, MIPS, POWER, or RCA1802 ...&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;This is going to be linked directly with ARF, which is another graphic
coding interface.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;I have been working on this for more than 3 weeks and a lot of work still
remains. I focus on user comfort and UI design but I keep flexibility and
expandability in mind. For example, I have developped &lt;a href=&quot;http://yasep.org/~whygee/ygwm/ygwm.html&quot; hreflang=&quot;fr&quot;&gt;YGWM&lt;/a&gt; to handle the
windowing part, which will be reused by the whole yasep.org website. The
assembler and simulator will remain completely decoupled.&lt;/p&gt;
&lt;p&gt;In the end, it only confirms what I believed for some time : JavaScript is a
fantastic opportunity for really new ideas, it provides portability and rapid
design. However, after trying to make it compatible with different browsers, my
strong recommendation is : &lt;strong&gt;use Firefox and stick to it&lt;/strong&gt;&lt;/p&gt;</description>
    
    
    
      </item>
    
  <item>
    <title>YASEP2009 : &quot;It's gonna be big&quot;... when it comes</title>
    <link>http://news.yasep.org/post/2009/01/23/YASEP2009-%3A-It-s-gonna-be-big-when-it-comes</link>
    <guid isPermaLink="false">urn:md5:43d83f0bf203a09cad53fe455cf45d8d</guid>
    <pubDate>Fri, 23 Jan 2009 21:41:00 +0100</pubDate>
    <dc:creator>whygee</dc:creator>
        <category>Updates and news</category>
            
    <description>    &lt;p&gt;The YASEP architecture has changed so much that a big rewrite is
necessary.&lt;/p&gt;
&lt;p&gt;My local copy is so... broken here and there that I prefer to not update
yasep.org. The modifications are so deep that it's not possible to just patch a
few things.&lt;/p&gt;
&lt;p&gt;The organisation of the website should evolve a lot and I'm thinking about
new techniques.&lt;/p&gt;
&lt;p&gt;The documentation must be partially rewritten, not simply updated here and
there.&lt;/p&gt;
&lt;p&gt;Today's site structure dates back to 2006, maybe the big rewrite is a good
thing in fact.&lt;/p&gt;
&lt;p&gt;However, this is so much work, and my concentration is so volatile, that I
wonder when the website will be updated with something stable enough to be
almost publishable. In fact, I'd rather not wonder, the answer would scare me.
Anyway, I see that many efforts I have done in the past years have been
fruitful and helped build the project as it is now. So I keep faith and
continue.&lt;/p&gt;</description>
    
    
    
      </item>
    
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